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Postal 4 ps411/27/2022 ![]() ![]() In a hilarious cutscene, your contact turns out to be some sort of mexican gang and after releasing you, you’re given 3 assignments to complete, composing most of Tuesday’s content. The contact would then go next and… kidnap me. Much easier than ticketing a few cars on the road. ![]() Wait, what do you mean I can deliver my assignment incomplete at that conviniently placed box near the start of my assignment to skip it?Īnd so I did skip the mission because I can’t be bothered to run around town (and actually break a sweat) and ticket cars for a total amount of 2,000$, delivering the ticket obviously raised an alarm because good things are hard to get and there I was in a police station with the alarm ringing as loud as it can be without damaging my ears.Īfter a few dozens of cops killed, the police armory raided and the alarms neutralized I could go and meet my contact on the other side of town. Since I am a good citizen I rushed to the station to get that task done quickly! My service assignment is to ticket parked cars with expired parking meters – no problem, kick the parking meter to break it and ticket a few folks without breaking a sweat. Tuesday has you meet a contact and doing community service for the police. Due to the world being quite empty still, the days feels VERY short in comparison to other POSTAL games but that’s a problem of the Early Access state and not the mission design itself. Right, missions! POSTAL is typical for having chapters work as days and assigning you with a certain amount of missions (which nearly always go south very fast in a predictable and quite hilarious way) and right now you have both Monday and Tuesday available. The scooter also has MASSIVE collision detection issues and doesn’t have good handling so using it is more of a crutch than an actual help – it needs significant improvements. That’s disappointing.Įven more disappointing is their speed which is BARELY increased comparing to the standard movement speed and since there is a lack of sprinting, POSTAL 4 is just not that fun to explore in its current state (understandable as well due to the lack of many places to visit as they are currently only placeholders) except for jumping which gives you a rather odd small speed boost so I ended up exploring the town by almost exclusively bunny hopping around which was admittedly quite fun while completing missions. You’ll be glad to hear that POSTAL 4 now has vehicles! The world is far bigger than anything POSTAL has showcased before and walking around in the second entry could get exhausting after a while. When starting the game, a very nostalgic screen showing all controls is displayed but you should get acquainted with them fairly quickly without needing to re-check, except the kick which is a quite unusual mechanic you rarely see in other games – always kick down doors to enhance your “badassness”! POSTAL 4 plays exactly how a refined POSTAL 2 should – gun feedback, animation quality, overall flow of the ranged and melee combat are significantly improved over the decade-and-a-half-old predecessor, the combat is extremely entertaining due to excellent gun feedback and recoil mechanics, on top of really satisfying gore effects (sadly, gibbing is sorely lacking). This review will focus on the technical and gameplay state of the game as well as Tuesday’s content – you can read the original release preview by my colleague Psygineer (with Monday’s content) HERE. In all seriousness, POSTAL 4 is an extremely Early Access release where you can see a lot of placeholders and potential content gold mines (my eyes turned into stars when I saw the Mega Mall) but as far as the current 0.2.0.0 build, you have access to Monday and Tuesday’s main missions (which are a collective 2-3 hours tops) and not THAT much else to do but explore the new town and see what the game can offer in the future. It has such potential it even skipped the number 3! And that’s when the POSTAL franchise’s developer Running With Scissors slaps a 4 on the POSTAL name and releases a janky and broken love letter to the franchise and the fans. POSTAL is a funny franchise, with POSTAL 2 being the face of the franchise, a cult classic you’d never think would be recreated or re-done. ![]()
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